Avatar World.apk
Define yourself! Avatar World – The Wonderful City allows players to choose their personality, body features, clothing and a range of other features to create the avatar that best expressed themselves. Avatar is a rapidly growing city and will mix interactive games, activities and contests to keep users interested and ......more
download Size:5.5MB
- All (12)
- Basic (4)
- Permission (3)
- Features (1)
- Screens (4)
Basic (4) | ||
Item | Value | Description |
Package | com.cybercell.avatarworld | A full Java-language-style package name for the application. The name should be unique. The name may contain uppercase or lowercase letters ('A' through 'Z'), numbers, and underscores ('_'). However, individual package name parts may only start with letters. |
VersionCode | 63 | An internal version number. This number is used only to determine whether one version is more recent than another, with higher numbers indicating more recent versions. This is not the version number shown to users; that number is set by the versionName attribute. |
VersionName | 2.4.3 | The version number shown to users. This attribute can be set as a raw string or as a reference to a string resource. The string has no other purpose than to be displayed to users. The versionCode attribute holds the significant version number used internally. |
Application: label | Avatar | A user-readable label for the application as a whole, and a default label for each of the application's components. |
Permissions (3) | ||
Group | Value | Description |
Cellular data settings |
INTERNET
| change/intercept network settings and traffic |
Other |
DISABLE_KEYGUARD
| An app can use custom settings provided by your device manufacturer or application-specific permissions. |
Phone |
READ_PHONE_STATE
| modify phone state reroute outgoing calls directly call phone numbers read call log write call log |
Features (1) | ||
Item | Value | Description |
Hardware |
touchscreen
| The application uses touchscreen capabilities for gestures that are more interactive than basic touch events, such as a fling. This is a superset of the basic faketouch feature. |
Screens (4) | ||
Item | Value | Description |
Support-Screens |
small
normal
large
xlarge
|
Indicates whether the application supports smaller screen form-factors. A small screen is defined as one with a smaller aspect ratio than the "normal" (traditional HVGA) screen.
Indicates whether an application supports the "normal" screen form-factors. Traditionally this is an HVGA medium density screen, but WQVGA low density and WVGA high density are also considered to be normal.
Indicates whether the application supports larger screen form-factors. A large screen is defined as a screen that is significantly larger than a "normal" handset screen
Indicates whether the application supports extra large screen form-factors. An xlarge screen is defined as a screen that is significantly larger than a "large" screen, such as a tablet (or something larger)
|
Densities | '120' '160' '240' '320' | The quantity of pixels within a physical area of the screen; usually referred to as dpi (dots per inch). At runtime, the system transparently handles any scaling of the dp units, as necessary, based on the actual density of the screen in use. The conversion of dp units to screen pixels is simple: px = dp * (dpi / 160). |
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